Search found 168 matches

by StrangerCoug
Tue Aug 27, 2024 5:49 pm
Forum: Conlangery
Topic: Sound Change Quickie Thread
Replies: 1412
Views: 857688

Re: Sound Change Quickie Thread

At least conditional /r/ > /ʐ/ is attested, and the rest I find plausible (the last one especially with /ʍ/ as an intermediate step).
by StrangerCoug
Fri Aug 02, 2024 12:17 pm
Forum: Conlangery
Topic: Grammaticalization Quickie Thread
Replies: 161
Views: 112051

Re: Grammaticalization Quickie Thread

All other parameters being the same, is it attested to unambiguously contrast the perfective and imperfective aspects and have a three-way tense contrast among past, present, and future in the imperfective aspect but only a two-way contrast between one of past/nonpast or future/nonfuture in the perf...
by StrangerCoug
Thu Jun 06, 2024 8:52 pm
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 323806

Re: Phrase evolution game

/hl/ > /ɬ/; /hɹ hj hw/ would become /ɹ̥ ç ʍ/ were they in the sample. Consonants degeminate, with compensatory lengthening in preceding short stressed vowels (as in both cases here). Final voiceless stops cease to have an audible release. Ão lehuar da Mãija, de cuy' nõumre ne quier' varcrarme, nua ...
by StrangerCoug
Thu Jun 06, 2024 4:52 pm
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 323806

Re: Phrase evolution game

[θ] shifts to [f]. Syllable-final [ɾ] is lost, with compensatory lengthening of the previous vowel (if there is one in the same syllable and it's not already long). Vowels which have become silent are deleted from the spelling; acordarme also loses its d . Retroactively applied some other spelling ...
by StrangerCoug
Wed Jun 05, 2024 9:42 pm
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 323806

Re: Phrase evolution game

The same formatting change that bradrn made to the last phrase is also applied here (gloss inside the collapsible box, unformatted text outside). A syllable break is now transcribed before nasal liason. Three consecutive unstressed syllables are now avoided, with one of them (most often the second)...
by StrangerCoug
Wed Jun 05, 2024 4:46 pm
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 323806

Re: Phrase evolution game

If we'd rather, we can do this one next (despite my realization the next post). It ended up getting forgotten about. I think that's run its course now. Let's do Spanish this time: En un lugar de la Mancha, de cuyo nombre no quiero acordarme, no ha mucho tiempo que vivía un hidalgo de los de lanza en...
by StrangerCoug
Tue Jun 04, 2024 6:44 pm
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 323806

Re: Phrase evolution game

bradrn wrote: Tue Jun 04, 2024 5:36 pmAargh, just beaten by StrangerCoug… well, I spelt time on my version, so I’ll post it here anyway and let the next person choose their favourite:
There's precedent for letting them both continue as two separate daughter languages and making changes to both.
by StrangerCoug
Tue Jun 04, 2024 5:33 pm
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 323806

Re: Phrase evolution game

Retroactively applied the /ɥ/ > /j/ change that I missed. /j/ elides in word-final and preconsonantal position when it follows a front vowel, making that vowel long if it isn't already. Remaining prevocalic /j/ becomes /ʝ/. The orthography, while still defective as it always has been, finally under...
by StrangerCoug
Tue Jun 04, 2024 11:43 am
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 323806

Re: Phrase evolution game

Syllable-final /nj/ coalesces to /ɲ/. τε is moved to before the noun phrase. When it comes before a vowel in its new position (as in both instances here), the vowel at the end of τε is lost, and tone is affected. The apocope is reflected in the orthography. Apocope also becomes reflected in the ort...
by StrangerCoug
Mon Jun 03, 2024 4:59 pm
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 323806

Re: Phrase evolution game

Retroactively correct /sj/ that didn't become /j/. Rounin's cluster simplification is also applied across a syllable boundary (with compensatory lengthening as before) as well as word-initially (with no compensatory lengthening). /˨ ˦ ˩˨ ˧˦/ merges with /˧ ˥ ˩˧ ˧˥/. Vowels diphthongize in hiatus. M...
by StrangerCoug
Sun Jun 02, 2024 7:31 pm
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 323806

Re: Phrase evolution game

Let's go back to having some fun with ancient Greek: μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος οὐλομένην, ἣ μυρί’ Ἀχαιοῖς ἄλγε’ ἔθηκε, πολλὰς δ’ ἰφθίμους ψυχὰς Ἄϊδι προΐαψεν ἡρώων, αὐτοὺς δὲ ἑλώρια τεῦχε κύνεσσιν οἰωνοῖσί τε πᾶσι, Διὸς δ’ ἐτελείετο βουλή, ἐξ οὗ δὴ τὰ πρῶτα διαστήτην ἐρίσαντε Ἀτρεΐδης τε ἄνα...
by StrangerCoug
Sun Jun 02, 2024 1:25 pm
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 323806

Re: Phrase evolution game

Nasalization is lost, leaving behind a length distinction again. Initial /ɥ ɰ/ fortite to /ʝʷɥ ɣɰ/. 他在家唦说方言,在学校唦说普通话。 Lā shà shā ravō yuāajāa, shà hiojào ravō fulǒoguào. /la˥ ɕa˥˩ ɕa˥ ɾa˧ʋo˥ ʝʷɥaː˥d͡ʑaː˥ | ɕã˥˩ ço˧ʑɔ˥˩ ɾa˧ʋo˥ fu˧loː˩ɣɰɔ˥˩/ "He speaks the local dialect at home and Standard Mand...
by StrangerCoug
Sun Jun 02, 2024 9:30 am
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 323806

Re: Phrase evolution game

Retroactively make /æ̃/ consistently transliterated ain . The third tone shifts to a low level tone, whether or not it is a "half" third tone. Toneless minor syllables become mid tone, and the length distinction is lost. /ɐ/ merges with /a/. 说 is respelled 唦说 so that the number of hanzi m...
by StrangerCoug
Sat Jun 01, 2024 5:06 pm
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 323806

Re: Phrase evolution game

Final nasal consonants elide, leaving behind nasalization. Tones are represented in the IPA by staff letters for legibility. The tones themselves do not change, but the instance of third tone here is rendered as a "half-third" tone, and minor syllables do not have their tone explicitly no...
by StrangerCoug
Mon Jan 15, 2024 8:33 pm
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 323806

Re: Phrase evolution game

Retroactively added a missing syllable break. /j w/ → /d͡ʑ ɡw/ after a sonorant in the same word, which assimilates thereto when nasal. Remaining /j/ elides after /ɕ ʑ/; /ɥ/ in the same environment becomes just /ʷ/. The romanization gets a minor update to reflect the above. 他在家说方言,在学校说普通话。 Cā sài x...
by StrangerCoug
Wed Dec 06, 2023 8:17 pm
Forum: Languages
Topic: What do you call ...
Replies: 430
Views: 1035493

Re: What do you call ...

If your goal was to ask us what we call these, don't read any further. If your goal is to know what these are called, there's something called Google . You should try it once :). This is a little condescending. I tried Google to see if there was a technical word for it that wasn't coming to me (as ...
by StrangerCoug
Mon Dec 04, 2023 6:31 pm
Forum: Languages
Topic: What do you call ...
Replies: 430
Views: 1035493

Re: What do you call ...

Linguoboy wrote: Mon Dec 04, 2023 5:46 pm Do you have some example images?
I circled some examples of what I'm asking about:
Image
Image
Image
by StrangerCoug
Sun Dec 03, 2023 7:02 pm
Forum: Languages
Topic: What do you call ...
Replies: 430
Views: 1035493

Re: What do you call ...

What do you call the roof over a porch or a verandah?
by StrangerCoug
Sat Dec 02, 2023 12:43 pm
Forum: Ephemera
Topic: Flaws with the Metric System
Replies: 84
Views: 17901

Re: Flaws with the Metric System

I have a funny thing where i find farenheit more intuitive above ~60°F/15°C, and celsius more intuitive below. This is because i grew up in California, where colder temperatures were relatively rare, but when i went to college, i started making an effort to personally metricize, and spending the wi...
by StrangerCoug
Fri Dec 01, 2023 6:31 pm
Forum: Ephemera
Topic: Flaws with the Metric System
Replies: 84
Views: 17901

Re: Flaws with the Metric System

I'm a bit late to the party here, but I wanted to provide my input. Note that in the computing world, "micro" is commonly written with "u", by its graphic similarity to "μ", particularly in the case of "us" for microseconds. I've always found this annoying. If...