Search found 168 matches
- Tue Aug 27, 2024 5:49 pm
- Forum: Conlangery
- Topic: Sound Change Quickie Thread
- Replies: 1412
- Views: 857688
Re: Sound Change Quickie Thread
At least conditional /r/ > /ʐ/ is attested, and the rest I find plausible (the last one especially with /ʍ/ as an intermediate step).
- Fri Aug 02, 2024 12:17 pm
- Forum: Conlangery
- Topic: Grammaticalization Quickie Thread
- Replies: 161
- Views: 112051
Re: Grammaticalization Quickie Thread
All other parameters being the same, is it attested to unambiguously contrast the perfective and imperfective aspects and have a three-way tense contrast among past, present, and future in the imperfective aspect but only a two-way contrast between one of past/nonpast or future/nonfuture in the perf...
- Thu Jun 06, 2024 8:52 pm
- Forum: Conlangery
- Topic: Phrase evolution game
- Replies: 742
- Views: 323806
Re: Phrase evolution game
/hl/ > /ɬ/; /hɹ hj hw/ would become /ɹ̥ ç ʍ/ were they in the sample. Consonants degeminate, with compensatory lengthening in preceding short stressed vowels (as in both cases here). Final voiceless stops cease to have an audible release. Ão lehuar da Mãija, de cuy' nõumre ne quier' varcrarme, nua ...
- Thu Jun 06, 2024 4:52 pm
- Forum: Conlangery
- Topic: Phrase evolution game
- Replies: 742
- Views: 323806
Re: Phrase evolution game
[θ] shifts to [f]. Syllable-final [ɾ] is lost, with compensatory lengthening of the previous vowel (if there is one in the same syllable and it's not already long). Vowels which have become silent are deleted from the spelling; acordarme also loses its d . Retroactively applied some other spelling ...
- Wed Jun 05, 2024 9:42 pm
- Forum: Conlangery
- Topic: Phrase evolution game
- Replies: 742
- Views: 323806
Re: Phrase evolution game
The same formatting change that bradrn made to the last phrase is also applied here (gloss inside the collapsible box, unformatted text outside). A syllable break is now transcribed before nasal liason. Three consecutive unstressed syllables are now avoided, with one of them (most often the second)...
- Wed Jun 05, 2024 4:46 pm
- Forum: Conlangery
- Topic: Phrase evolution game
- Replies: 742
- Views: 323806
Re: Phrase evolution game
If we'd rather, we can do this one next (despite my realization the next post). It ended up getting forgotten about. I think that's run its course now. Let's do Spanish this time: En un lugar de la Mancha, de cuyo nombre no quiero acordarme, no ha mucho tiempo que vivía un hidalgo de los de lanza en...
- Tue Jun 04, 2024 6:44 pm
- Forum: Conlangery
- Topic: Phrase evolution game
- Replies: 742
- Views: 323806
- Tue Jun 04, 2024 5:33 pm
- Forum: Conlangery
- Topic: Phrase evolution game
- Replies: 742
- Views: 323806
Re: Phrase evolution game
Retroactively applied the /ɥ/ > /j/ change that I missed. /j/ elides in word-final and preconsonantal position when it follows a front vowel, making that vowel long if it isn't already. Remaining prevocalic /j/ becomes /ʝ/. The orthography, while still defective as it always has been, finally under...
- Tue Jun 04, 2024 11:43 am
- Forum: Conlangery
- Topic: Phrase evolution game
- Replies: 742
- Views: 323806
Re: Phrase evolution game
Syllable-final /nj/ coalesces to /ɲ/. τε is moved to before the noun phrase. When it comes before a vowel in its new position (as in both instances here), the vowel at the end of τε is lost, and tone is affected. The apocope is reflected in the orthography. Apocope also becomes reflected in the ort...
- Mon Jun 03, 2024 4:59 pm
- Forum: Conlangery
- Topic: Phrase evolution game
- Replies: 742
- Views: 323806
Re: Phrase evolution game
Retroactively correct /sj/ that didn't become /j/. Rounin's cluster simplification is also applied across a syllable boundary (with compensatory lengthening as before) as well as word-initially (with no compensatory lengthening). /˨ ˦ ˩˨ ˧˦/ merges with /˧ ˥ ˩˧ ˧˥/. Vowels diphthongize in hiatus. M...
- Sun Jun 02, 2024 7:31 pm
- Forum: Conlangery
- Topic: Phrase evolution game
- Replies: 742
- Views: 323806
Re: Phrase evolution game
Let's go back to having some fun with ancient Greek: μῆνιν ἄειδε θεὰ Πηληϊάδεω Ἀχιλῆος οὐλομένην, ἣ μυρί’ Ἀχαιοῖς ἄλγε’ ἔθηκε, πολλὰς δ’ ἰφθίμους ψυχὰς Ἄϊδι προΐαψεν ἡρώων, αὐτοὺς δὲ ἑλώρια τεῦχε κύνεσσιν οἰωνοῖσί τε πᾶσι, Διὸς δ’ ἐτελείετο βουλή, ἐξ οὗ δὴ τὰ πρῶτα διαστήτην ἐρίσαντε Ἀτρεΐδης τε ἄνα...
- Sun Jun 02, 2024 1:25 pm
- Forum: Conlangery
- Topic: Phrase evolution game
- Replies: 742
- Views: 323806
Re: Phrase evolution game
Nasalization is lost, leaving behind a length distinction again. Initial /ɥ ɰ/ fortite to /ʝʷɥ ɣɰ/. 他在家唦说方言,在学校唦说普通话。 Lā shà shā ravō yuāajāa, shà hiojào ravō fulǒoguào. /la˥ ɕa˥˩ ɕa˥ ɾa˧ʋo˥ ʝʷɥaː˥d͡ʑaː˥ | ɕã˥˩ ço˧ʑɔ˥˩ ɾa˧ʋo˥ fu˧loː˩ɣɰɔ˥˩/ "He speaks the local dialect at home and Standard Mand...
- Sun Jun 02, 2024 9:30 am
- Forum: Conlangery
- Topic: Phrase evolution game
- Replies: 742
- Views: 323806
Re: Phrase evolution game
Retroactively make /æ̃/ consistently transliterated ain . The third tone shifts to a low level tone, whether or not it is a "half" third tone. Toneless minor syllables become mid tone, and the length distinction is lost. /ɐ/ merges with /a/. 说 is respelled 唦说 so that the number of hanzi m...
- Sat Jun 01, 2024 5:06 pm
- Forum: Conlangery
- Topic: Phrase evolution game
- Replies: 742
- Views: 323806
Re: Phrase evolution game
Final nasal consonants elide, leaving behind nasalization. Tones are represented in the IPA by staff letters for legibility. The tones themselves do not change, but the instance of third tone here is rendered as a "half-third" tone, and minor syllables do not have their tone explicitly no...
- Mon Jan 15, 2024 8:33 pm
- Forum: Conlangery
- Topic: Phrase evolution game
- Replies: 742
- Views: 323806
Re: Phrase evolution game
Retroactively added a missing syllable break. /j w/ → /d͡ʑ ɡw/ after a sonorant in the same word, which assimilates thereto when nasal. Remaining /j/ elides after /ɕ ʑ/; /ɥ/ in the same environment becomes just /ʷ/. The romanization gets a minor update to reflect the above. 他在家说方言,在学校说普通话。 Cā sài x...
- Wed Dec 06, 2023 8:17 pm
- Forum: Languages
- Topic: What do you call ...
- Replies: 430
- Views: 1035493
Re: What do you call ...
If your goal was to ask us what we call these, don't read any further. If your goal is to know what these are called, there's something called Google . You should try it once :). This is a little condescending. I tried Google to see if there was a technical word for it that wasn't coming to me (as ...
- Mon Dec 04, 2023 6:31 pm
- Forum: Languages
- Topic: What do you call ...
- Replies: 430
- Views: 1035493
- Sun Dec 03, 2023 7:02 pm
- Forum: Languages
- Topic: What do you call ...
- Replies: 430
- Views: 1035493
Re: What do you call ...
What do you call the roof over a porch or a verandah?
- Sat Dec 02, 2023 12:43 pm
- Forum: Ephemera
- Topic: Flaws with the Metric System
- Replies: 84
- Views: 17901
Re: Flaws with the Metric System
I have a funny thing where i find farenheit more intuitive above ~60°F/15°C, and celsius more intuitive below. This is because i grew up in California, where colder temperatures were relatively rare, but when i went to college, i started making an effort to personally metricize, and spending the wi...
- Fri Dec 01, 2023 6:31 pm
- Forum: Ephemera
- Topic: Flaws with the Metric System
- Replies: 84
- Views: 17901
Re: Flaws with the Metric System
I'm a bit late to the party here, but I wanted to provide my input. Note that in the computing world, "micro" is commonly written with "u", by its graphic similarity to "μ", particularly in the case of "us" for microseconds. I've always found this annoying. If...